Disaster Survival Game: Emergency Go Bag ng Buhay Simulator Challenge (Prototype)
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Devlog
- April 05, 2026 by Rodrigo Bonzerr Lopez, Pintig Laro games#Disaster Preparedness, #Bug fixes, #Emergency Go BagDevlog #7: Fixing Core Systems & Improving Gameplay Flow April 5 - Fixes & Bug Resolutions Fixed “Ghost Click” Issue Unified touch and click event handling to prevent duplicate item selection, esp... Continue reading

- April 04, 2026 by Rodrigo Bonzerr Lopez, Pintig Laro games#disaster game, #indie gamedevelopment, #pixel art, #animation, #devlog, #emergency go bagDevlog #6: Talking Animation (WIP) & Leaderboard Fixes This update focused on improving immersion and fixing a major gameplay issue related to scoring. Talking Animation System (Work in Progress) I st... Continue reading
- April 01, 2026 by Rodrigo Bonzerr Lopez, Pintig Laro games#Indie Game, #Solo Developer, #Educational, #Survival, #Pixel Art, #Top-Down, #Visual Novel., #Disaster Preparedness, #Simulation, #Hybrid Gameplay, #Mobile Friendly, #Web Game., #Emergency Go Bag, #Devlog, #Crisis Simulation.Devlog #5: Top-Down Feature & Sprite Progress This week focused on building the top-down system, debugging, and creating a new player sprite . What’s New Top-down movement system (in progress) New h... Continue reading
- March 30, 2026 by Rodrigo Bonzerr Lopez, Pintig Laro games#disaster preparedness, #teacher facilitated gameplay integration, #emergency go bag, #survival gameDevlog #4: Teacher-Facilitated Gameplay Integration In this update, the game is now designed to be more than just a standalone experience—it can actively be used by teachers as a facilitation tool d... Continue reading

- March 29, 2026 by Rodrigo Bonzerr Lopez, Pintig Laro games#disaster survival games, #disaster game, #disaster preparedness games, #educational, #serious games, #emergency go bag, #Devlog, #indie game dev, #game play update, #nstp game, #nstp disaster gameDEVLOG #3 — Early Completion System + SEO Title Update Progress on Emergency Go Bag ng Buhay this week! New Feature: Early Completion System Players no longer need to wait for the timer to finish. O... Continue reading

- March 27, 2026 by Rodrigo Bonzerr Lopez, Pintig Laro games#devlog, #game development, #indie dev, #html5, #disaster game, #serious game, #disaster preparedness game, #educational, #simulationI’ve been working on improving the lesson intro scene to make it properly mobile-friendly. The main goal was to: Make the layout responsive on mobile devices Allow players to tap anywhere to continu... Continue reading

